Rome total war units guide8/30/2023 ![]() ![]() It meant having to track down what all the attributes for units actually did it meant working out formulae beyond my mathematical comfort-zone it meant working out the scaling value of stats it meant testing out which attributes were bugged it meant calculating the combat effect of skeletons in terms of scale, speed and animation it meant lots of custom-battle testing and it meant a whole lot of time.Could I do it? It has long been my desire to have FATW as balanced and as realistic as the game engine allows.
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